opening morning
Accepting the Call to Adventure
When Broccoli Bongchi was sitting in a math class on [Earth](entity:location-recall-location-earth-a6b883af9147), she received an invisible mission prompt announcing that a huge evil had taken root in the world. Although everyone else could not see it, she excitedly accepted the call, viewing this impossible summoning as the adventure she had always long
minutes after arrival
Unlocking the Cinnamon Bun Class
Broccoli Bongchi celebrated the new world with exuberant dancing while still unemployed. This spontaneous performance unlocked the Cinnamon Bread occupation, granting her extraordinary physical and magical attributes, and determining her as a support-oriented character, rather than a traditional warrior. The occupation description emphasizes friendship, purity, purification
first day in Threewells
Cleaning the Ruined Tower
Broccoli Bongchi found that the only usable chair in Tali and the blocked exit made basic cleaning essential for survival. She swept leaves, rearranged broken furniture, removed spider webs, and created a small inhabitable corner. This practical labor unlocked the cleaning skill, her first skill. The early
first afternoon
Escaping the Ruined Tower
Because she could not move the bricks and stones to block the tower gate, Broccoli Bongchi climbed down the outer wall and entered an abandoned armory. She found a broken giant sword, collected coins and a satchel, and discovered a staircase leading down. The downward exploration revealed that the
first day in Threewells
Meeting Bonesy
At the lower entrance of the collapsing tower, Broccoli Bongchi found a speaking skeleton creature crushed under the rubble. Although Bonechi was aggressive and tried to approach her, she still regarded him as a possible polite undead being, gave him a neutral name, and promised to return. This strange companion
first night in Threewells
Defeating the Sentinel Ghosts
A hostile ghost sentinel chases Broccoli Bongchi in the abandoned military camp. Ordinary weapons pass through its body, but the skull of Bone and the magic showerhead can harm it, allowing Broccoli to destroy the ghost with temporary courage and repeated apologies. Subsequently, she begins to clear more
second day in Threewells
Creating the Staff of Bonesy
After the temporary sword broke, Broccoli Bongchi attached the skull of Gekeshi to a damaged spear handle and tied it securely with cloth and thin ropes. The result was a clumsy but magically effective weapon, allowing her to confront ghosts up close. This staff reflected her consistent wit. She
second and third days
Cleaning Threewells
Broccoli Bongchi gradually formed a daily routine of inspecting houses, avoiding ghosts, collecting supplies, and clearing abandoned rooms. She found honey, coins, clothes, tools, silverware, a painting, and various records, gradually transforming this haunted town into a habitable refuge. Repeated labor
third day in Threewells
Accidentally Cleansing Bonesy
After unlocking the cleaning based on magic, Broccoli Bongchi decided to use magic on Gouxi. [Magic](entity:concept-recall-concept-magic-731be6f7e9a8) did not make him cleaner, but instead separated and destroyed the spirits remaining in his skull, revealing that he had once been a wandering poet recorded in the town's records. Broccoli was
third day in Threewells
Defeating the Wraith of Threewells
Broccoli Bonch faces a secondary spirit drawing power from the dark pit below the small town. She gradually weakens it using a showerhead mace, a wand, and purification spells, but limited magic forces her to rely on movement, timing, and improvised attacks. The spirit finally finds peace
after defeating the wraith
Entering the Wonderland Dungeon
Broccoli Bongchi fetched the ladder and descended along the cave entrance, receiving a warning that she was entering the enchanted underground city. She did not seal the underground city to prevent others from entering, and then proceeded through the dirt tunnel with only a single candle and temporary weapons. The rules of the
first floor of the Wonderland Dungeon
Defeating the Time Rabbit
A zombie time rabbit attacked Broccoli Bongchi by repeatedly winding its watch and teleporting. She survived the ambush, learned to jump over its charge, destroyed the watch, and purified the animal zombie body of the rabbit. This encounter unlocked the jump skill and elevated the insight skill to a higher level
first floor of the Wonderland Dungeon
Defeating Maddy the Hatter
Broccoli Bongchi descended through the mushroom shafts of the underground city into a thicket garden. The hat maker Matto commanded the animal zombies by putting on different hats on the animals. Broccoli defeated the wizard snake, nurse cat, chef hedgehog, ninja turtle, construction pony, judge
second floor of the Wonderland Dungeon
Helping Jack of Spades
In the court made of cardboard people, the Queen of Hearts prepares to execute the [Jack of Spades](entity:character-recall-character-jack-of-spades-4f37943905f4), accused of stealing her cake. Despite the danger, Broccoli intervenes, because she recognizes the Queen's charges as unjust, and the Queen herself is covered in cake stains. She retrieves the enlarged
third floor of the Wonderland Dungeon
Defeating the Cheshire Cat
Broccoli Bonchi entered the dark leader room of the underground city and was pursued by a level 5 predator, the Cheshire Zombie. It could become invisible and attack from hiding places; it repeatedly bit her and mocked her as food, forcing her to abandon ordinary fighting methods. She reversed the use
immediately after dungeon clearance
Refusing the Wonderlander Class
After defeating the dungeon boss, Broccoli is offered the [Wonderlander](entity:concept-recall-concept-wonderlander-832e99ffbd46) class. Because accepting it would replace [Cinnamon Bun](entity:concept-recall-concept-cinnamon-bun-9a7f231558de) and reset her level to zero, she refuses the immediate replacement and places the new class in abeyance.
The choice confirms that classes can be acquired from dungeon bosses but also establishes Broccoli’s attachment to her original identity. She leaves the dungeon’s class reward unused while preparing to destroy its corrupted core.
immediately after clearing the dungeon
Destroying the Wonderland Core
Broccoli enters the core chamber and discovers that the dungeon core is wrapped in an [Evil Root](entity:object-recall-object-evil-root-44df170bdfc2). Her quest explains that she is too weak to destroy the root directly, so she must break the core and let the root starve.
Her cleansing magic cracks the [Wonderland Dungeon Core](entity:object-recall-object-wonderland-dungeon-cor-f3ba0d15a175), destabilizing the dungeon. Broccoli races through collapsing passages and escapes to [Threewells](entity:location-recall-location-threewells-4de4f31a142d) just before the dungeon implodes, completing the quest and earning two [General Points](entity:concept-recall-concept-56fadd9757a7).
after the Wonderland Dungeon collapse
Cleansing Threewells
With the dungeon gone, [Threewells](entity:location-recall-location-threewells-4de4f31a142d) becomes greener and more alive. Broccoli searches the remaining buildings, checks the inn’s upper room, and discovers that the friendly ghost has moved on, leaving behind the [Bronze ring of Cleared Soul](entity:object-recall-object-886cdc30fab6).
She equips the ring for protection and prepares to leave the ruined settlement. The cleansing of the town gives her a destination, a growing hoard of supplies, and the first clear sign that her actions have altered the wider region.
days after leaving Threewells
Discovering the Forest Road
Broccoli follows the ruined road through the [Darkwoods](entity:location-recall-location-darkwoods-fc6b870c2f87) by jumping from low branches. She gathers Red Chokerberries, studies the [Herbology Book](entity:object-recall-object-herbology-book-5f98815c640b), and unlocks Gardening, beginning to develop a practical relationship with the plants of Dirt.
The journey establishes her habit of learning through observation and repeated action. Instead of treating the wilderness as empty scenery, she turns it into a source of food, medicine, skills, and future quests.
during the journey through the Darkwoods
Forest Pixie Honey Bargain
Broccoli encounters a group of Forest Pixies who initially order her out of their territory. Noticing their fascination with honey, she trades a jar for permission to remain and persuades their leader to escort her through the forest.
The bargain becomes a model for Broccoli’s approach to danger: she prioritizes communication and generosity over violence. The pixies introduce her to rare plants and demonstrate that relationships across species can be built through patience and imaginative negotiation.
after befriending Mister Blue
Discovering the Candle Flower
[Mister Blue](entity:character-recall-character-mister-blue-a9b7f4784544) leads Broccoli to a hidden growth of Seven-Petal Candle Flowers, rare plants whose leaves, stems, and flames have fire-related alchemical uses. Broccoli harvests only part of the growth and ranks up Gardening.
When the pixie escort ends, she gives Mister Blue another jar of honey and says goodbye. The farewell is bittersweet, but Broccoli retains confidence that new friendships can survive separation.
shortly after leaving Mister Blue
Meeting the Grenoil Expedition

Broccoli meets an [Exploration Guild](entity:organization-recall-organization-exploration-guil-f26240cadb66) expedition composed of [Emeric](entity:character-recall-character-emeric-ed48e4ff1f0a), [Arianne](entity:character-recall-character-arianne-f102ed8798ef), [Pierre](entity:character-recall-character-pierre-d072c075267e), [Valerie](entity:character-recall-character-valerie-879cd9992233), [Donat](entity:character-recall-character-donat-8d340b68cce2), and [Leonard Chand’nuit](entity:character-recall-character-leonard-chand-nuit-05fecbaf5e6b). The party initially treats her as a possible threat and considers tying her up, but her directness, offers of food, and refusal to submit to bullying soften the encounter.
The meeting introduces Broccoli to organized exploration, guild rivalries, the danger of sombrals and dryads, and the social structures of the wider world. Emeric and Arianne become welcoming allies, while Leonard’s suspicion gradually shifts toward respect.
the expedition’s first night
Threewells Information Exchange
Broccoli trades her [Threewells Map](entity:object-recall-object-threewells-map-a19f488a7792) and detailed knowledge of the ruined town, its towers, the dungeon entrance, and the guard records to [Leonard Chand’nuit](entity:character-recall-character-leonard-chand-nuit-05fecbaf5e6b). In return, Leonard offers gold, food, and an [Exploration Guild Recommendation Letter](entity:object-recall-object-exploration-guild-reco-86c664a309be).
The discussion teaches Broccoli about dungeon economics, mana, [ley lines](entity:concept-recall-concept-ley-56a6c6051dbd), dungeon destruction, and class acquisition. Her decision to withhold the dungeon map preserves one piece of leverage, while the records connect [Threewells](entity:location-recall-location-threewells-4de4f31a142d) to a larger political and magical history.
several days after leaving Threewells
Arrival at Rockstack
Broccoli reaches [Rockstack](entity:location-recall-location-rockstack-9943097473a1), officially Royal Outpost Seven, after following the forest road. The fortified outpost is built around enormous stacked stones and serves adventurers, dungeon divers, and traders.
At the [Hop on Inn](entity:location-recall-location-hop-on-inn-2795b4d0f364) she meets [Juliette](entity:character-recall-character-juliette-99dd48fdc5e1), obtains meals and lodging through cleaning work, and learns the local currency. Rockstack becomes her first functioning settlement and gives her a brief sense of community before she begins seeking work and equipment.
during her stay at Rockstack
Dunwich Tulip Quest
[Dylan](entity:character-recall-character-dylan-9404ac07efd4), an alchemist, offers Broccoli a quest to collect the poison glands of Two-Lipped Tulips growing at the destroyed [Dunwich Dungeon](entity:object-recall-object-dunwich-dungeon-e33f4ba24af5) site. The task promises payment and gives her a reason to explore beyond the safe limits of the outpost.
Broccoli accepts despite the danger, motivated by the chance to earn money, learn more about plants, and gain experience relevant to the [Exploration Guild](entity:organization-recall-organization-exploration-guil-f26240cadb66). The quest draws her toward a region saturated with negative and rot-aspect mana.
same day as the tulip quest
Dunwich Abomination Chase
At [Dunwich](entity:location-recall-location-dunwich-9c288ff41d7d), Broccoli explores ruined bunkhouses and a guard station before a madness-inducing Dunwich Abomination emerges from the dungeon ruins. Its scream clouds her mind, and she flees across the plateau and down a cliff while a pack of abominations pursues her.
She crashes into [Oak](entity:character-recall-character-oak-48a36f7a54ee), a dryad tree tender, whose strength allows him to destroy the monsters. Broccoli contributes with desperate jumps and improvised attacks, then cleans Oak’s wounds, turning a frightening chase into the beginning of a new alliance.
later that day at Dunwich
Oak and Broccoli’s Tulip Cull
[Oak](entity:character-recall-character-oak-48a36f7a54ee) explains that Two-Lipped Tulips are weeds harming the trees and asks Broccoli to help remove them. Broccoli invents a long-handled cutting tool and then teaches Oak how to make a living spear with a sharpened wooden leaf.
Together they clear the tulips from dying trees, after which Oak heals the damaged vegetation. The cooperation gives Broccoli a full bag of poisonous plant material, strengthens her friendship with Oak, and demonstrates that tools and knowledge can be exchanged across cultures.
following evening
Dunwich Tulip Delivery
Broccoli returns to [Rockstack](entity:location-recall-location-rockstack-9943097473a1) with seventy-eight tulips and delivers them to [Dylan](entity:character-recall-character-dylan-9404ac07efd4). He pays her with gold and healing potions, warning her that reckless adventurers often die because they lack basic medical supplies.
The successful delivery gives Broccoli money, practical equipment, and confidence in her ability to complete guild-like work. It also marks the end of her stay at Rockstack and prepares her for the journey to [Port Royal](entity:location-recall-location-port-royal-6d3ffe90c99b).
next morning
Departure for Port Royal
[Juliette](entity:character-recall-character-juliette-99dd48fdc5e1) tells Broccoli about a smaller caravan leaving for [Port Royal](entity:location-recall-location-port-royal-6d3ffe90c99b) sooner than the scheduled caravan. Broccoli joins [Milread](entity:character-recall-character-milread-d1fd6c3575fa), [Severin Bleriot](entity:character-recall-character-severin-bleriot-ce4049c62687), and [Noemi](entity:character-recall-character-noemi-a1a3a2c82f83), paying for passage in a small horse-drawn wagon.
The journey introduces her to magic instruction, national rivalries, and the broader geography of Dirt. [Severin](entity:character-recall-character-severin-4abd240d675e) begins teaching her the principles of mana aspects and Fireball, while Milread provides practical guidance and Noemi remains distant because of a family bereavement.
during the wagon journey
Fireball Training
[Severin](entity:character-recall-character-severin-4abd240d675e) teaches Broccoli that magic depends on manipulating mana aspects and shaping them into spell structures. Because her natural mana is aligned with cleaning, she struggles to turn it into fire, but persistent practice eventually lets her form a weak Fireball.
The lesson expands Broccoli’s understanding of magic beyond skill prompts and reveals that her limitations are caused by lack of education rather than lack of potential. She reaches [Port Royal](entity:location-recall-location-port-royal-6d3ffe90c99b) with a new ambition to study magic seriously.
after several days of travel
Arrival in Port Royal
Broccoli reaches [Port Royal](entity:location-recall-location-port-royal-6d3ffe90c99b), a large industrial city built on mountain plateaus and filled with pipes, cable cars, airships, guilds, and people from many species. The city’s grandeur is tempered by its sulphurous smell and crowded streets.
She finds [Julien](entity:character-recall-character-julien-eb70bac9aae1)’s [Rock Inn and Roll Inn](entity:location-recall-location-rock-inn-and-roll-in-4a2b54fbd9fa) and delivers [Juliette](entity:character-recall-character-juliette-99dd48fdc5e1)’s letter. Julien gives her lodging and food, while Broccoli plans to visit the [Exploration Guild](entity:organization-recall-organization-exploration-guil-f26240cadb66) and begin a more formal adventuring career.
next morning in Port Royal
Joining the Exploration Guild
Broccoli visits the [Exploration Guild](entity:organization-recall-organization-exploration-guil-f26240cadb66) headquarters and presents Leonard’s recommendation letter to [Tarragon Rainnewt](entity:character-recall-character-tarragon-rainnewt-9bb596405c16). [Rainnewt](entity:character-recall-character-rainnewt-a605d4a7bb56) offers her temporary membership so she can partner with a noble applicant and avoid delaying the guild’s training schedule.
She signs a contract, receives an [Exploration Guild badge](entity:object-recall-object-exploration-guild-badg-c6ccf94fe179), and is assigned to a week-long expedition by airship. The arrangement appears generous but contains a hidden danger: Rainnewt is bypassing normal admission procedures and choosing Broccoli for reasons that are not yet clear.
same day as guild recruitment
Shopping for Adventure Gear
Broccoli buys hiking boots, food, a bug-repelling amulet, and several beginner magic scrolls. She also visits [Booksie](entity:character-recall-character-booksie-497ffd5d68df)’s bookstore, purchases [A Guide to Manipulating the Essence](entity:object-recall-object-a-guide-to-manipulatin-cc0423877554), and learns that scrolls for Holy Light, Lightball, and Draw Water are accessible alternatives to more advanced combat magic.
The shopping trip gives her practical tools and introduces Booksie, a bunny-eared bookseller who treats her curiosity as something worth encouraging. Broccoli’s preparation remains imperfect, but she is now better equipped for fieldwork.
following noon
Amaryllis Partnership Assignment
At the guild, Broccoli meets [Gabriel](entity:character-recall-character-gabriel-bc97a48fb87d), [France](entity:character-recall-character-france-e91a7ec4be96), [Florence](entity:character-recall-character-florence-f469f56e6f19), and [Amaryllis Albatross](entity:character-recall-character-amaryllis-albatross-39af21826923), the noble [Thunder Mage](entity:concept-recall-concept-thunder-mage-c82ce7f7a352) assigned as her partner. [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) remembers Broccoli as the girl she insulted in the street and immediately doubts the guild’s judgment.
Broccoli responds with relentless friendliness, while Gabriel is designated as expedition leader and babysitter. Their partnership begins with tension, but Broccoli’s refusal to abandon her optimism creates the possibility of a genuine bond.
same afternoon
First Airship Voyage
The expedition boards [Isaac Pinewood](entity:character-recall-character-isaac-pinewood-6f6c5b8ef89f)’s Silver Boot, a compact airskiff with sails, propellers, a gravitic engine, and a ballista. Broccoli is ecstatic to be aboard an actual airship and receives a tour from Isaac, learning about dragon airspace, engine operation, and the dangers of flight.
[Gabriel](entity:character-recall-character-gabriel-bc97a48fb87d) assigns the new members two missions: the twins will trace a ley-line disturbance, while Broccoli and [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) will scout and map the abandoned [Fort Frogger](entity:location-recall-location-fort-frogger-445e38f440d3). Their first voyage turns Broccoli’s childhood fantasy of airships into a working part of her life.
arrival at Green Hold
Green Hold Descent Mishap
[The Silver Boot](entity:object-recall-object-the-silver-boot-1651c5a10bc6) reaches [Green Hold](entity:location-recall-location-green-hold-b77ed94db564), and the expedition descends by rappel from the airship. Broccoli’s device fails to slow her properly, but she survives by spending stamina on a jump that creates a crater in the road.
The mishap establishes the expedition’s reckless tone and leaves Broccoli embarrassed but alive. [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) refuses to be impressed, while Broccoli remains determined to make the mission into a successful adventure.
first night near Green Hold
Marsh Slime Attack
While Broccoli and [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) camp in the marsh, a horde of Marsh [Slimes](entity:creature-recall-creature-slimes-c62ea703caeb) surrounds them. Amaryllis uses thunder magic to destroy several, but the pair must abandon the tent and run through the darkness.
One slime captures Amaryllis, and Broccoli saves her with a newly upgraded [Cleaning](entity:concept-recall-concept-cleaning-7ba942c21b91) skill that can fire mana at visible targets. The attack raises Broccoli’s skills and confirms that the swamp is more dangerous than the guild’s low difficulty rating suggested.
following morning
Fort Frogger Diplomatic Entry
Approaching [Fort Frogger](entity:location-recall-location-fort-frogger-445e38f440d3), Broccoli and [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) discover that it is occupied by undead guards and a powerful necromancer named [Gunther](entity:character-recall-character-gunther-2ab670dc12d0). Instead of attacking, Broccoli knocks and offers tea, persuading Gunther to admit them.
Gunther introduces them to [Throat Ripper](entity:character-recall-character-throat-ripper-35198fafdb9b), his enormous Bone Hound, and explains that he revived the dog after its death. Broccoli’s hospitality transforms a potentially violent encounter into a diplomatic visit and allows the pair to complete their mapping mission without conflict.
during the tea visit at Fort Frogger
Riftwalker Revelation
[Gunther](entity:character-recall-character-gunther-2ab670dc12d0) notices that Broccoli unconsciously switches between languages and realizes that she is not from Dirt. He identifies her as a [Riftwalker](entity:state-recall-state-riftwalker-5a07f154d54b), one of the outsiders who sometimes appear when a new dungeon comes into existence.
The revelation gives Broccoli her first framework for understanding her displacement and suggests that her arrival may be connected to the world’s larger magical processes. Gunther treats the discovery as curious rather than threatening, preserving their mutual trust.
on the return from Fort Frogger
Cervid Ambush
While crossing a stone bridge, Broccoli and [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) are surrounded by six armed [Cervid mercenaries](entity:character-recall-character-cervid-mercenaries-1fe137c5740c). The attackers demand their equipment and identify Amaryllis as the primary target.
Amaryllis fights several enemies while Broccoli uses her shovel, jumping, cleansing magic, and improvised tactics to hold off the others. The encounter escalates when Amaryllis is wounded and captured, proving that the mission was deliberately compromised rather than merely dangerous.
immediately after the bridge attack
Appeal to Gunther
After healing herself with potions, Broccoli follows the mercenaries’ trail to [Fort Frogger](entity:location-recall-location-fort-frogger-445e38f440d3) and begs [Gunther](entity:character-recall-character-gunther-2ab670dc12d0) for assistance. Gunther repairs her broken wrist and listens to her account of the kidnapping.
He agrees to help in exchange for a future favour, warning Broccoli to focus on rescuing [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) rather than pursuing revenge. He equips [Throat Ripper](entity:character-recall-character-throat-ripper-35198fafdb9b) with armour and sends a force of skeletal [Cervids](entity:creature-recall-creature-cervids-af6b1bde9d5a) to support the rescue.
during the rescue pursuit
Death of Titan and Rex
[Throat Ripper](entity:character-recall-character-throat-ripper-35198fafdb9b) tracks the kidnappers through the marsh, allowing Broccoli to scout their position. She finds [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) alive but bound, while the mercenaries debate whether they may harm her.
When two mercenaries pursue Broccoli, Throat Ripper and the skeletal force ambush them. Broccoli contributes to the fight but is horrified when Titan and Rex are killed, because the system credits her with their deaths despite her reluctance to become a killer.
immediately after Titan and Rex’s deaths
Forcing the Kidnappers to Retreat
The remaining mercenaries prepare to fight until Broccoli presents [Throat Ripper](entity:character-recall-character-throat-ripper-35198fafdb9b) and the assembled skeletons as overwhelming reinforcement. Rather than risk the battle, the mercenary leader orders a retreat and pushes [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) down the hill toward Broccoli.
Broccoli uses a massive [Cleaning](entity:concept-recall-concept-cleaning-7ba942c21b91) blast to disperse a smoke screen and make the threat visible. Her refusal to kill the remaining enemies does not erase the violence that preceded it, but it allows the rescue to end without further deaths.
same day as the rescue
Amaryllis Recovery
Broccoli frees [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) from her ropes and embraces her, overwhelmed by relief. Amaryllis insists that she would have escaped eventually, but her gratitude reveals how deeply the kidnapping affected her.
Broccoli confesses that she feels responsible for killing Titan and Rex. Amaryllis reframes the act as self-defense against mercenaries who intended harm, though Broccoli continues to resist the idea that killing can be morally clean.
on the road back to Fort Frogger
Broccoli and Amaryllis Become Friends
As they return through the marsh, [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) thanks Broccoli for risking herself to save a near-stranger. Broccoli declares that they are friends, and Amaryllis reluctantly accepts the label while continuing to insult her.
The relationship changes from assigned partnership to chosen companionship. Amaryllis begins sharing her family history and admits that she is the “spare” daughter of the Albatross family, while Broccoli promises friendship without pity or obligation.
same evening
Return to Green Hold
Broccoli and [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) return to [Green Hold](entity:location-recall-location-green-hold-b77ed94db564) and confront [Gabriel](entity:character-recall-character-gabriel-bc97a48fb87d), accusing him of betraying the expedition. Gabriel is initially confused, but the kidnapping and the presence of [Cervid mercenaries](entity:character-recall-character-cervid-mercenaries-1fe137c5740c) convince him that someone leaked the mission’s location.
The team learns that an airship will leave early for [Port Royal](entity:location-recall-location-port-royal-6d3ffe90c99b). The attack is treated as evidence of a broader conspiracy involving the guild, and returning quickly becomes more important than completing ordinary reporting procedures.
that night in Green Hold
Amaryllis Nightmare Consolation
After securing a shared room, Broccoli hears [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) crying from a nightmare in which the [Cervids](entity:creature-recall-creature-cervids-af6b1bde9d5a) take her and her family refuses to reclaim her. Amaryllis tries to deny her distress, but Broccoli stays, offers a hug, and eventually shares the bed and blankets with her.
The consolation deepens their friendship beyond adventure and argument. Amaryllis allows herself to accept comfort from her new friend, while Broccoli learns that support can mean simply remaining present when no solution is available.
next morning in Port Royal
Rainnewt Conspiracy and Guild Crisis

The team returns to [Port Royal](entity:location-recall-location-port-royal-6d3ffe90c99b) aboard the [Marshy Gasbag](entity:object-recall-object-marshy-gasbag-d6a1526670f7), where [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) takes Broccoli to the [Exploration Guild](entity:organization-recall-organization-exploration-guil-f26240cadb66) headquarters. They discover that [Tarragon Rainnewt](entity:character-recall-character-tarragon-rainnewt-9bb596405c16) is missing and that he had accepted Broccoli through improper channels and arranged the suspicious expedition.
[Mathide](entity:character-recall-character-mathide-0d66064043db), the guild’s acting authority, considers Broccoli a liability and a possible accomplice, but Amaryllis openly defends her. [Abraham Bristlecone](entity:character-recall-character-abraham-bristlecone-bd1412ff280a) proposes transporting them to the [Greenshade](entity:location-recall-location-greenshade-78c2ca7a93fb) branch, preserving Broccoli’s chance to remain in the guild while the infiltration crisis is investigated.
same day after guild crisis
Enchanted Armor Purchase
[Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) takes Broccoli shopping for proper adventuring equipment. A tailor at the Rising Shield designs a blue armoured outfit with durability, fireproofing, and mana-absorption enchantments.
Although Broccoli cannot afford the purchase, Amaryllis pays for it as compensation for the rescue. The gift marks a shift in their relationship: Amaryllis no longer merely manages an incompetent partner, but actively invests in Broccoli’s survival and future.
same evening
Choosing the Palace of Strings

At the [Rock Inn and Roll Inn](entity:location-recall-location-rock-inn-and-roll-in-4a2b54fbd9fa), [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) studies [Midhve’s Compendium of Dungeons and Associated Classes](entity:object-recall-object-midhve-s-compendium-of-1e6fd43de4da) to choose a second class for her [Thunder Mage](entity:concept-recall-concept-thunder-mage-c82ce7f7a352). They consider several dungeons, including [The Pit of a Hundred Traps](entity:location-recall-location-the-pit-of-a-hundred-b307ef338ebf) and [Toyland](entity:location-recall-location-toyland-ac74b8efe808), before focusing on the [Palace of Strings](entity:location-recall-location-palace-of-strings-69aac244fecb) near [Rosenbell](entity:location-recall-location-rosenbell-cbac54ea5ccc).
The Puppeteer class appeals to Amaryllis because it could complement her ranged magic and control enemies. The research establishes their next likely destination and gives Broccoli a broader understanding of second-class progression and class bottlenecks.
following morning
Boarding the Shady Lady
Broccoli and [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) find [Abraham Bristlecone](entity:character-recall-character-abraham-bristlecone-bd1412ff280a)’s battered airship, the [Shady Lady](entity:object-recall-object-shady-lady-7ebccc68c35b), at the [Port Royal](entity:location-recall-location-port-royal-6d3ffe90c99b) docks. [Abraham](entity:character-recall-character-abraham-d114b192c3c3) and [Raynold](entity:character-recall-character-raynold-6a4a0d137a5f) welcome them aboard and explain that the ship is patched, underpowered, and chronically unreliable.
Despite Amaryllis’ misgivings, Broccoli is delighted by the vessel’s personality and by the promise of another adventure. The trip to [Greenshade](entity:location-recall-location-greenshade-78c2ca7a93fb) begins as Abraham’s eccentric leadership and Raynold’s practical competence create a volatile but affectionate partnership.
during the Shady Lady voyage
Physical Manakinesis Unlock
With [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979)’ help, Broccoli successfully forms and casts a weak Fireball. The spell is unstable but unmistakably real, proving that she can learn magic despite her cleaning-aligned mana and lack of formal training.
The achievement unlocks [Physical Manakinesis](entity:concept-recall-concept-physical-manakinesis-efcf30bea9b1), a general skill that lets her push mana through bodily motion and shape it around attacks. [Abraham](entity:character-recall-character-abraham-d114b192c3c3) and [Raynold](entity:character-recall-character-raynold-6a4a0d137a5f) explain that the skill resembles the martial magic used by fish-like people they once encountered.
late in the voyage to Greenshade
Shady Lady Engine Failure
The [Shady Lady](entity:object-recall-object-shady-lady-7ebccc68c35b)’s engine begins clicking, then explodes, ejecting its propeller and damaging the cabin. [Abraham](entity:character-recall-character-abraham-d114b192c3c3) and [Raynold](entity:character-recall-character-raynold-6a4a0d137a5f) keep the airship aloft through sails, thermals, and improvised piloting.
Rather than panic, Broccoli treats the failure as another part of the adventure, while [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979) grows increasingly alarmed. The ship limps toward [Greenshade](entity:location-recall-location-greenshade-78c2ca7a93fb), where the damaged vessel attempts to enter a cliffside hangar despite the doors being closed.
ending moment
Ramming the Cliffside Hangar Door
As the [Shady Lady](entity:object-recall-object-shady-lady-7ebccc68c35b) races toward [Greenshade](entity:location-recall-location-greenshade-78c2ca7a93fb)’s cliffside hangars, [Raynold](entity:character-recall-character-raynold-6a4a0d137a5f) discovers that the doors are closed. [Abraham](entity:character-recall-character-abraham-d114b192c3c3) orders ramming speed, treating the imminent collision as both a crisis and another opportunity for reckless heroics.
The narrative ends with the damaged airship bearing down on the cliffside door. Broccoli, [Amaryllis](entity:character-recall-character-amaryllis-6be7c2372979), Abraham, and Raynold face an unresolved impact that carries their expedition into the next stage of their adventure.